Research Pitfalls · The Study Game

Set up a study. Try not to fall in.

A game for the first year of a PhD. You make the thirteen decisions a study is made of; each one names the pitfall it risks, what it costs, and the fix. Then you judge other people's plans and see whether your confidence matches your accuracy: that is taste, and it is trainable.

The pitfalls are well documented, but which option is “sound” and which plan is “stronger” is partly one researcher's judgment. Where the game disagrees with you, the reveal gives its reasons; you are allowed to disagree back.

QuestionDesignExecutionAnalysisReporting

Your domain

The pitfalls are universal; the wording isn't. Machine learning is the main focus; the other domains reword the same traps and add a few of their own.

Runs in your browser; nothing is sent anywhere. Progress stays on this device. Dotted terms have a one-line explanation on hover; every card also lists its terms underneath, tap-friendly.